Hey! Iām Akrash — the solo developer behind Indivault Studios. I create immersive, story-rich games that combine horror, survival, exploration, and cinematic elements. I love crafting experiences that make players feel tense, curious, and fully immersed in the worlds I build.
I work with Unreal Engine 5, Godot 4, and Unity, developing everything from gritty survival horror titles to fast-paced arcade games. My games often feature layered mechanics, narrative depth, and multiple endings based on player choices.
š¹ļø Current Projects:
š§ Survival Horror Game ā A road trip gone wrong in a contaminated zone. One friend dies, the other must survive the night or escape. Featuring a haunted factory, a gas-masked fuel puzzle, and multiple endings.
š Up Up ā An endless vertical space game made in Godot 4. Dodge traps, time your jumps, and climb as high as possible.
šæ Jungle-Based Game ā A tightly designed, single-level experience with visual storytelling and exploration.
š¬ Cinematic Work in UE5 ā Using Sequencer for in-game cutscenes and dramatic endings.
š« Online Open-World Shooter ā A long-term multiplayer project inspired by GTA, built for chaos, freedom, and custom mechanics.
Iām passionate about game design and storytelling, and I pour that energy into every detail of my work. Thanks for checking out my projects — your feedback and support means a lot!